This FAQ in HTML: http://www.paranoia.com/~filipg/HTML/LINK/F_LCD_tech.html
___________________________________________________________________________
LCD MODULE TECHNICAL REFERENCE (FAQ) Version 40b, September 1996
1) Introduction
About the author
Acknowledgements
Trademark & Copyright notice and disclaimer
References
Where to find this FAQ
History
2) LCD module basics
Description
Definitions
Sources for modules
3) Specs
Pin description
Character set
Instruction set
Write Operations
Read Operations
Timing
Memory map
Custom characters
Addressing display ram
4) Initialization
Initialize for 8-bit operation
Initialize for 4-bit operation
5) Interfacing
Manual test circuit
Interfacing to CPU bus
Interfacing to CPU port
4-Bit Port Interface
8-Bit Port Interface
Specific Interface Applications
Interfacing to Parallax BASIC STAMP
Interfacing to Intel 8051 family
Interfacing to Motorola 68HC11 family
Interfacing to Microchip PIC family
Serial Interface
The Serial Backpack
6) NEC UPD44780 LCD Controller Chip pinout
7) FTP and other sites
1) Introduction
1.1) About the author
The LCD MODULE TECHNICAL REFERENCE (FAQ) was compiled
and is maintained by Christopher J. Burian. References and other
contributors are listed below.
E-mail: cburian@ll.mit.edu
Last change: Version 40 released in May 1996. Various minor
changes made in 40a and 40b. Last revision: September 1996.
Errata, comments, and suggestions are most welcome.
1.2) Acknowledgements
My gratitude to correspondents and contributors Chris
Abbott, Richard N. Ames, Magnus Andersson, Ronald S. Chong,
Scott Dattalo, John Edwards, Doug Girling, Filip
Gieszczykiewicz, Frank Hausmann, John Payson, Robert Rolf,
Philipp Schaeufele, J. R. Spidell, Frank Vorstenbosch,
Steve Walz, and Brian Wing.
Special thanks and my apologies to any correspondents or
contributors whom I might have failed to mention.
1.3) Trademark & Copyright notice and disclaimer
Copyright 1996 by Christopher J. Burian. All rights
reserved. Permission is granted to electronically distribute
and reproduce this article in unaltered form provided that it
is given free of charge (reasonable connection fees allowed).
Written reproduction of this article in whole or in part
without the express permission of the author is prohibited
(printouts made for personal use excepted).
Trademarks and service marks appearing in this FAQ are the
property of their respective owners.
Use this information at your own risk. Contributors cannot be
responsible for damage or losses resulting from errors or
omissions in this work. Every effort has been made to verify
its accuracy.
1.4) References
References used to generate this version:
AND Dot Matrix LCD Module databook
Optrex Dot Matrix LCD Module datasheet
Stanley Dot Matrix LCD Module databook
June '94 issue of Nuts & Volts magazine
Intel Embedded Control Applications book-1988
Texas Instruments TTL Logic Data Book-1988
Microchip 1994/95 Embedded Control Handbook
_The Miniboard 2.0 Technical Reference_
by Fred G. Martin
_Mobile Robots: Inspiration to Implementation_
by Joseph Jones and Anita Flynn
My favorite references are the Optrex databook for dot matrix
modules, available from Digikey for $2, and the Amateur Robotics
column in the June '94 issue of Nuts & Volts magazine, 430
Princeland Court, Corona, CA 91719.
1.5) Where to find the LCD MODULE TECHNICAL REFERENCE (FAQ)
The most recent version is always available from:
ftp://ftp.armory.com/pub/user/rstevew/LCD/
lcdfaq.txt -- faq table of contents
lcdfaq.zip -- the latest version of the faq
contents: lcdfaq40.txt, chset.gif
http://www.paranoia.com/~filipg/HTML/LINK/F_LCD_menu.html
1.6) History
I originally wrote this frustrated by the terse and
cryptic datasheets manufacturers supply. I refer to it more
often than I write to it. I hope engineers, hobbyists,
students and experimenters find it helpful.
Version 0 released mid 1994
Version 35 released March 1995
Version 35a released March 1995
Version 35b released September 1995
Version 40 released May 1996
Version 40b last changed September 1996
2) LCD module basics
2.1) Description
LCDs are manufactured by quite a few different companies.
Units typically seen in the surplus market come from Densitron,
Epson, Hewlett Packard, Optrex, or Sharp. Common configurations
are 16, 20, 24, 32, or 40 characters by 1, 2, or 4 lines.
I've been loose with the term LCD here. One can find LCDs
at any level of integration from what looks like a glass slide
and will need drivers and controller, to a PCB that includes the
row and column drivers, to the modules I'm actually talking about
which also include an on-board controller (usually a Hitachi
HD44780). I'd recommend staying away from modules that do not
say they have a controller or otherwise indicate that it's
included, such as by describing the character set or noting an
ASCII interface. The units to look for are usually called
character-type dot matrix LCD modules.
This article applies only to character-based LCD modules with
Hitachi 44780 or equivalent controllers. I have a compatible
LCD module made by Epson. The chips don't have any identifying
marks, but they are probably made by Seiko or SMOS. The protocol
and pinout are identical, but the non-ASCII characters (>127) are
different.
All of the modules I've seen use the Hitachi controller,
or a functional equivalent or near equivalent. Each of these
use the same interface and memory map. The character set is
almost always the same with a mixture of English and Japanese
characters, but models with different character sets turn up
in the surplus market, for instance, substituting Latin and
German characters for Japanese characters.
Also found are modules with extra segments--fixed numbers or
words arranged around the dot matrix display area for extra
functions. To the controller, these extra segments look just like
an additional 5x7 dot box (each segment (word, digit, etc.)
corresponds to one dot) and can be driven by defining custom
characters with appropriate bit patterns to energize these special
segments as desired.
Experimenters interested in graphical LCD displays can find units
with and without onboard controllers. Those without controllers
are more common and are often called "serial interface" graphical
LCDs. Units without controllers must be refreshed continually,
consuming a great deal of processor time if an external controller
isn't added. Units with built-in controllers have onboard video
RAM, automatic refresh, and character and graphics commands. An
introduction to making your own external controller based on an
FPGA appears in the form of a class assignment at:
http://www.ece.uiuc.edu:80/ece311/mp4.html This article doesn't
discuss graphical type modules.
If you're interested in the basic principles behind operation
of Liquid Crystal Displays, take a look at Scott M. Bruck's LCD
FAQ, which is available from ftp.ee.ualberta.ca as the file
/pub/cookbook/faq/LCD2.doc Since his FAQ came first, I've changed
the name of this one to the LCD MODULE TECHNICAL REFERENCE
(FAQ).
2.2) Definitions
Backlit: uses lamp behind the display instead of reflected light.
Cold cathode flourescent lamp (CFL): A special type of flourescent
lamp used for backlighting in modern LCD displays, particularly
large graphical arrays as used in laptops. They provide excellent
illumination at low current. Powered by high voltage and high-
frequency AC (200-1000V at 25-75 kHz), their electrical
requirements are critical and must be exactly matched with the
appropriate inverter recommended by the manufacturer. Example
ratings for Stanley CFL backlights: 20 character x 2 line: 230 V,
2.5 mA, 65 kHz; 40 character x 2 line: 340 V, 2.5 mA, 65 kHz;
256 x 128 dot: 7 mA, 25 kHz, no voltage listed.
Controller: the on-board dedicated microcontroller, such as the
Hitachi HD44780 or SMOS SED1130, which acts as an interface
between your CPU and the row and column drivers. It may have
on-chip ram, or may need external ram. The controller takes care
of generating characters, refreshing the display, and so on. The
modules discussed in this article have on-board controllers with
internal ram.
Driver: LCD modules of all sorts have column and row, or x and y,
drivers. To control a module with just drivers directly from a CPU
would take a great deal of time and software overhead, because
each bit (dot) has to be written separately, usually 4 bits at a
time, in a non-stop cycle.
Electroluminescent lamp (EL): a kind of lamp used for backlighting
that gives off a cool glow, powered by high voltage, mid-frequency
AC (about 100V at 400Hz) from a dc-ac inverter. Listed ratings for
Stanley EL backlights: 50-250 V, 50-1000 Hz; typical: 82 V, 410 Hz.
Ignore the 50 Hz lower rating for frequency, it might tempt you
to try to power it off house current. Luminance at 50 Hz is only
about 1/10 of luminance at 400 Hz. I smoked an EL backlight
powering it with mains voltage with a series potentiometer, in
other words at less than 120 V, despite a supposed 250 V rating.
Extended temperature: modules designed for use in temperatures
outside the standard range. Standard range is 0 to 50 C,
extended range is -20 to 70 C. Extended range units need -7VDC
as well as +5VDC. Standard range units need only +5VDC. See
discussion of Vee. Extended temperature range units are useful
for outdoor use and for LED backlit units (these get rather warm).
LCD: liquid crystal display
LED: light emitting diode, the other popular backlight, requiring
low voltage DC, but a real current hog compared to the other
backlights. Example ratings: 16 x 1, 16 x 2: 160 mA at 4.5 V;
16 x 4: 240 mA at 4.5 V; 20 x 4: 300 mA at 4.5 V. Max current
is 150% of rated current. These backlights are driven like any
other LED, the series resistor Rs = (Vbat - Vf) / If, for
example: Rs = (12 - 4.5) / .160 = 47 ohms. In general, for one-
or two-line displays, If = 10 x #chars/line milliamps, and for
four-line displays, If = 15 x #chars/line milliamps; all at 4.5
volts.
Supertwist (STN): a design that improves contrast and viewing
angle.
2.3) Sources for modules
These are the sources in the USA I've seen that are most accessible
to the hobbyist. If you know of more, please email me.
All Electronics, 818-904-0524
B. G. Micro, 214-271-5546 (often has dirt-cheap (~$4 ea) modules)
Cronin Electronics, 617-449-5000
Digikey Corporation, 800-DIGIKEY
Herbach & Rademan, 215-788-5583
Hosfelt Electronics, 800-524-6464
Marlin P. Jones & Assoc., 407-848-8236 (huge selection)
Scott Edwards Electronics, 520-459-4802
Timeline, Inc., 310-784-5488
In the UK:
Maplin Electronics, 01702 554171, fax 01702 553935
3) Specifications
3.1) Pin Description
These numbers are the same no matter the physical arrangement of
the pins, (for instance, a row along the top on Optrex units, or
a 2x7 .100" center array on the side of Sharp units) on 14-pin
units. A reader has noted modules with only 10 pins--designed to
be used with 4-bit wide data only.
Pin# Symbol Level Function
1 Vss GND Ground
2 Vcc +5V Module power
3 Vee note1 Liquid crystal drive
4 RS_ H/L Register select, H=data, L=instruction
5 R/W H/L Read/Write, H=read (LCD->CPU), L=write (CPU->LCD)
6 E note2 Edge-sensitive Enable
7 DB0 note3 Data bit 0 (least significant bit)
8 DB1 "
9 DB2 "
10 DB3 "
11 DB4 "
12 DB5 "
13 DB6 "
14 DB7 "
Backlight drive: If the module has a back light, it will be
driven by a pair of pads separate from the interface pads. Check
your datasheet for power requirements.
NOTE1: On standard modules Vee is between GND and 5V; on
temperature extended modules it is between GND and -7V. A
potentiometer, resistor arrangement, or resistor-diode
arrangement is used for contrast adjustment. Wiring examples
for using a potentiometer are shown here.
Standard:
+5V ------------*----------- Vcc
|
/
10k to \<---------- Vee
20k pot /
\
|
GND ------------*----------- Vss
Temperature extended model:
+5V ------------------------ Vcc
GND ------------*----------- Vss
|
/
10k to \<---------- Vee
20k pot /
\
|
-7V ------------'
Extended temperature types may also employ temperature
correction circuitry to provide automatic contrast adjustment.
For operation over a narrow temperature range (such as always
indoors), a pair of resistors can be substituted for the
potentiometer. At first, try a 10Kohm resistor between Vcc and
Vee, and a 330ohm resistor between Vee and Vss (ground), and adjust
from there for optimum contrast. Also, a forward-biased diode is
sometimes used between Vee and Vss, instead of the low-ohm resistor.
For testing purposes, Vee can be tied to ground, but the digits will
be invisible at the normal perpendicular viewing angle. Tilt the
display until your view is almost in the plane and the display will
be faintly readable.
NOTE2: Enable latches RS and R/W on the rising edge and clocks data
on the trailing edge. According to specs, RS and R/W must be stable
before E goes high and must remain stable until E goes low (observing
setup and hold times). Data must be stable while E goes low (again,
observing setup and hold times).
NOTE3: The data pins DB7-DB0 are connected to Vcc through 20Kohm
or greater pull-up resistors, essentially a high-Z state, at all
times except when the CPU requests a read or BUSY FLAG check. The
data lines on the CPU end must be in a high impedance state during
reads and BF checks so that the LCD can drive the data bus.
When using a 4-bit wide interface, the most significant nybble is
written first (bit7-bit4), then the least significant nybble is
written (bit3-bit0) on the next Enable cycle. DB3 to DB0 are
left unconnected. The pins have internal pull-ups, so unused
pins can be left unconnected, but I don't know whether the pullups
are sufficient to use open collector drivers. The pullup resistors
may be too high resistance to overcome line capacitance at high
speeds. LCDs can be successfully driven with quasi-bi-directional
microcontroller ports.
Power consumption: Modules use between 10 and 25mW (2 to 5 mA),
not counting the backlight, roughly proportional to the product of
rows and columns.
Be careful when hooking power to the module. Reversing +5V and
GND will destroy the unit. Carefully examine your datasheet to
correctly identify Pins 1 and 2. On the 2x7 pin units, pins
1 & 2 (on the bottom) are paired, up through 13 & 14 at the top.
3.2) Character Set
A picture of the character set scanned from a datasheet, chset.gif,
can be found in ftp://ftp.armory.com/pub/user/rstevew/LCD/lcdfaq.zip
or, on the web, visit Ian Harries' LCD tutorial and see the
character set at http://www.doc.ic.ac.uk/~ih/doc/lcd/display.html
None of the standard ASCII control codes [chr(1)-chr(31),
chr(127)] are implemented.
Standard ASCII is used for chr(32) through chr(125) '}'
(<00100000b..01111101b>), except that tilde (~) is replaced by a
yen symbol.
The lower case characters do not have decenders. This is because
some LCD's (those with 5x7 dots or 5x8 dots) would chop off the
bottom. Lower case characters with decenders appear near the top
of the character table for use on modules which have 5x11 dot
matrices. You can access them readily by adding 128
(<10000000b>, 80x) if you want decenders and have a 5x11 dot unit
that will properly display them. You can create squished "sort-of"
decenders of your own in character ram to eliminate the awkward-
looking "tall" lowercase letters provided.
Eight user-defined characters are displayed by chr(0) through
chr(7), and redundantly with chr(8) through chr(15). These are
sometimes used to implement a comma and lower case characters g,
j, p, q, and y with a decender into the cursor row on 5x8 units.
Font Table
---- -----
LSN x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF
MSN +---------------------------------------------------------------
0x | cg0 cg1 cg2 cg3 cg4 cg5 cg6 cg7 cg0 cg1 cg2 cg3 cg4 cg5 cg6 cg7
1x | <------------------------- UNDEFINED ------------------------->
2x | ! " # $ % & ' ( ) * + , - . /
3x | 0 1 2 3 4 5 6 7 8 9 : ; < = > ?
4x | @ A B C D E F G H I J K L M N O
5x | P Q R S T U V W X Y Z [ (*) ] ^ _
6x | ` a b c d e f g h i j k l m n o
7x | p q r s t u v w x y z { | } --> <--
8x | <------------------------- UNDEFINED ------------------------->
9x | <------------------------- UNDEFINED ------------------------->
Ax | (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*)
Bx | - (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*)
Cx | (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*)
Dx | (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*) (*)
Ex | (*) (*) (*) (*) (*) (*) (*) (g) (*) (*) (j) (*) (*) (*) (*) (*)
Fx | (p) (q) (*) (*) (*) (*) (*) (*) (*) (y) (*) (*) (*) (*) (*) (*)
Notes:
cg0-cg7 user-definable characters
(chr) lower-case character with descenders
(*) see list below:
Hex Decimal Meaning
--- --- -------
5C 92 Yen
A0 160 (blank)
A1 161 katakana
: : :
A5 165 katakana (looks like dot in center)
: : :
DF 223 katakana (looks like degree symbol)
E0 224 LC alpha
E1 225 "a" with umlaut ("a) (German)
E2 226 LC beta (or German es-szet) with descender
E3 227 LC epsilon
E4 228 LC mu with descender
E5 229 LC sigma
E6 230 LC rho
E7 231 "g" with descender
E8 232 radical (square root sign)
E9 233 "- |" (Katakana?)
EA 234 "j" with descender
EB 235 tiny 3 by 3 'x' in upper left corner
EC 236 cent sign
ED 237 pounds sterling
EE 238 "n" with tilde (Spanish) or overbar
EF 239 "o" with umlaut ("o) (German)
F0 240 "p" with descender
F1 241 "q" with descender
F2 242 LC theta
F3 243 infinity (lazy-8)
F4 244 LC omega
F5 245 "u" with umlaut ("u) (German)
F6 246 UC sigma
F7 247 LC pi
F8 248 "x" with overbar
F9 249 "y" with descender
FA 250 katakana
FB 251 katakana
FC 252 katakana
FD 253 division symbol (:-)
FE 254 (blank)
FF 255 solid black cursor
(Font table by Doug Girling)
3.3) Instruction Set
Binary data from bit7 to bit 0. If using a 4-bit interface,
bit7-bit4 of data are sent first, then bit3-bit0, on sucessive
enable cycles. No delay is required between these cycles (except
that the minimum E time (450ns) and TcycE time (1us) must be
met).
3.3.1) Write Operations
For all write procedures,
_
RS=0 (except as noted), R/W=0, command/data from CPU to LCD on
bit7 to bit0.
Clear display 00000001
Clears display and returns cursor to home position
(address 0). Execution time: 1.64ms
Home cursor 0000001x
Returns cursor to home position, returns a shifted display
to original position. Display data RAM (DD RAM) is unaffected.
Execution time: 40us to 1.64ms
x=don't care
Entry mode set 000001is
Sets cursor move direction and specifies whether or not to
shift display. Execution time: 40us
i=1: increment, i=0: decrement DD RAM address by 1 after
each DD RAM write or read.
s=1: display scrolls in the direction specified by the
"i" bit when the cursor is at the edge of the display
window
On/off control 00001dcb
Turn display on or off, turn cursor on or off, blink
character at cursor on or off. The contents of Display Data
RAM are not altered when the display is turned off. If it
is turned on again, the previously displayed text will reappear.
When the cursor is on and blink is off, the cursor is an
underscore in line 8 (or line 11 for 5x11 displays). When
blink is on, the cursor is a solid box alternating with the
character in DD RAM at that position. Execution time: 40us
d=1: display on.
c=1: cursor on
b=1: blink character at cursor position
The contents of Display Data RAM are not altered when the
display is turned off. If the display is turned on again,
information displayed previously will reappear.
Cursor/shift 0001srxx
Move cursor or scroll display without changing display data
RAM. Execution time: 40us
s=1: scroll display, s=0: move cursor.
r=1: to the right, r=0: to the left.
x= don't care
Function set 001dnfxx
Set interface data length, mode, font. Execution time: 40us
d=1: 8-bit interface, d=0: 4-bit interface.
n=1: 1/16 duty, n=0: 1/8 or 1/11 duty (multiplex ratio).
For 2-line displays, this can be thought of as
controlling the number of lines displayed
(n=0: 1-line, n=1: 2 or more lines) except for 1x16
displays which are addressed as if they were
2x8 displays--two 8-character lines side by side.
f=1: 5x11 dots, f=0: 5x8 dots.
Character RAM Address Set 01aaaaaa
To read or write custom characters. Character generator
(CG) RAM occupies a separate address space from the DD RAM. Data
written to, or read from the LCD after this command will be
to/from the CG RAM. The address pointer is incremented after each
write, so consecutive bytes (rows) can be sent. Execution time: 40us
aaaaaa: 6-bit CG RAM address to point to.
Display RAM Address Set 1aaaaaaa
Reposition cursor. Display Data (DD) RAM occupies a
separate address space from the CG RAM. Data written to, or read
from the LCD after this command will be to/from the DD RAM. The
address pointer is incremented after each write, so consecutive
bytes can be sent. Execution time: 40us
aaaaaaa: 7-bit DD RAM address to point to.
On two line models (and most 16x1), the command can be
interpreted this way: 1laaaaaa: l=line #, a=6-bit column #
Write Data to CG or DD RAM dddddddd (RS=1)
Data is written to current cursor position and (DD/CG) RAM
address (which RAM space depends on the most recent CG_RAM_
Address_Set or DD_RAM_Address_Set command). The (DD/CG) RAM
address is incremented/decremented by 1 as determined by the
"entry mode set" command. Execution time: 40us for display
write, 120us for character generator ram write. Note that
RS=1 for this command.
dddddddd: 8-bit character code
3.3.2) Read Operations
For all read procedures,
_
RS as noted, R/W=1, bit7 to bit0 output from LCD to CPU.
Read Busy Flag baaaaaaa (RS=0)
Read the status of the busy flag, and the value of the RAM
address currently being pointed at. Execution time: 1 cycle
b=1: busy, b=0: OK to send
aaaaaaa: 7-bit current (DD/CG) RAM address counter (as in
"character RAM address set" or "display RAM address
set"). DB lines must be inputs (or pulled high with
pullup resistors) to be driven by the module.
Read Data from CG or DD RAM dddddddd (RS=1)
Data is read from current (DD/CG) RAM address position, and
the RAM address is automatically incremented/decremented by 1 as
determined by the "entry mode set" command. NOTE that the
display/cursor is not shifted on data reads. Execution time:
40us for display reads, 120us for character generator ram reads
dddddddd: DB lines must be inputs (or pulled high with
pullup resistors) to be driven by the module.
An 8-bit character code will be read back from
LCD RAM.
3.4) Timing
Execution times: Clear display 1.64ms; home cursor 40 us to
1.64ms depending on how far display is scrolled; all others 40us,
except read busy flag which is complete in a single enable cycle
(or two cycles in 4-bit mode), and character generator ram reads and
writes which should be separated by 120us delays. These execution
times mean that after an operation, the CPU must do Busy Flag checks
until the BF (bit 7) is 0, or, when the connection to the module
from the CPU is write-only, wait more than the execution time before
the next operation. These times are usually strict, LCDs used in
a write-only configuration should provide the specified delays. Some
speed improvement might be realized by utilizing busy flag reads
instead of delays.
WRITE:
______ _____________________________ ___________
RS ______X_________valid_RS_level______X__________
| |
| |
|<--tAS-->| tAH-->| |<--
______| | | |____________
R/W ______\_________|___R/W_low____|____/_____________
| |
|<----PWEH---->|
| |
|<-------------|-------TcycE----->|
|______________| |_________
E ________________/ \__________________/
tR-->||<-- -->||<--tF
||
|<--tDSW-->||
| -->| |<--tWH
__________________|_______________|________________
D0-D7 __________________X__valid_data___X____________
READ:
______ _____________________________ ___________
RS ______X_________valid_RS_level______X__________
| |
| |
|<--tAS-->| tAH-->| |<--
______|_________|__ _ ____|____|____________
R/W ______/ | R/W high | \_____________
| |
|<----PWEH---->|
| |
|<-------------|-------TcycE----->|
|______________| |_________
E ________________/ \__________________/
tR-->||<-- -->||<--tF
| ||
tDDr-->| |<-- ||
| -->| |<--tRH
___________________|_______________|________________
data ___________________X__valid_data___X____________
TcycE Enable cycle time 1000ns min
Operation cycle time cannot be less than 1 microsecond
PWEH Enable pulse width, high 450ns min
Enable pulse must be at least 450 nanoseconds long, no maximum
length
tRE Enable rise time 25ns max
Enable line must change state (L->H) in less than 25ns
tFE Enable fall time 25ns max
Enable line must change state (H->L) in less than 25ns
tAS Address setup time 140ns min
Register Select and R/W lines must be valid 140ns before
enable pulse arrives
tAH Address hold time 10ns min
RS and R/W must be valid at least 10 ns after enable goes low
tDDR Data delay time 320ns max
When doing a read, the return data will be valid within 320ns
of enable going high
tRH Data hold time, read 20ns min
When doing a read, the return data will be valid at least 20ns
after enable goes low
tDSW Data setup time 195ns min
When doing a write, data on lines bit7-bit0 (or bit7-bit4 in
4-bit mode) must be valid at least 195 ns before enable goes
low
tWH Data hold time, write 10ns min
When doing a write, data on lines must be valid for at least
10ns after enable goes low
Generally, there are no max time requirements on the user except
Enable rise and fall times. An LCD module can be driven with
just toggle switches for data, RS, and R/W, and a debounced
pushbutton on the enable line.
3.5) Memory map
Character generator RAM appears to reside at locations 64-127 and
display RAM seems to be at locations 128-255. This is an
artifact of the control scheme. They are actually separate non-
contiguous blocks of RAM.
3.5.1) Custom Characters
The display has 64 bytes of CG RAM, which supports 8
user-definable characters, each defined as a 5X8 character in an
8X8 block. The 5X8 region is right-justified. Note that in 5X10
matrix mode, only 4 user-defined characters are supported, using
11 bytes each.
CG Address CG Data
D7-----------D0
x+0 x x x 1 1 1 1 1 *****
x+1 x x x 1 0 0 0 0 *
x+2 x x x 1 0 0 0 1 * *
x+3 x x x 1 1 1 1 1 = *****
x+4 x x x 1 0 0 0 1 * *
x+5 x x x 1 0 0 0 0 *
x+6 x x x 1 0 0 0 0 *
x+7 x x x 0 0 0 0 0 (cursor line)
Where "x" is the base address for the character: CG0=0, CG1=8,
CG2=16, CG3=24, CG4=32, CG5=40, CG6=48, CG7=56.
As you can see in the above figure, each byte of CG data
represents 1 row of pixels in the character, with D0 being the
rightmost pixel, and D4 being the leftmost (the upper 3 bits are
not displayed). The first address for a character is the topmost
row, while the 7th is the bottom. (The 8th is ORed with the
cursor underbar). A '1' in any pixel position becomes a dark
pixel on the display.
CG RAM occupies a separate address space from the data display
(DD) RAM. One must set the (first) CG address before writing any
CG data. Each write automatically increments/decrements the CG
address pointer to the next location. Remember to set the
display back to DD addressing mode before trying to write
characters to be displayed.
As an example, we'll define character #3 to be the above symbol
by first reading the DD address, writing the CG address to the
start of the character's RAM, writing the successive rows of
pixel data, then restoring the addressing mode back to DD
addressing (which requires the DD address we saved at the
beginning.
RS R/W D7----D0
0 1 (baaaaaaa) Read current DD address
0 0 01011000 Set CG RAM address to char #3
(3x8=24=11000b)
1 0 00011111 Write top row of pixels
1 0 00010000 :
1 0 00010001 :
1 0 00011111 :
1 0 00010001 :
1 0 00010000 :
1 0 00010000 Write bottom row of pixels
1 0 00000000 Write cursor row (descender)
0 0 1aaaaaaa Restore DD mode (& address)
Note: There should be a 120 uSec delay between successive reads or
writes.
(Section 3.5.1 by Doug Girling)
See a clever example of using custom characters to create double-
height characters in Ian Harries' tutorial at
http://www.doc.ic.ac.uk/~ih/doc/lcd/double.html
3.5.2) Addressing Display RAM
In the list below, "line 1" is the topmost line, and "line n" is
the bottommost line. On each line, the leftmost character has
the lowest address, and addresses increase to the right. Also,
DD RAM addresses are shown without the 80h mode bit set. Add
80h to the character address (set bit 7) to make the Display Data
RAM Address Set command.
16x1 module is arranged as two 8-character lines side by side.
"Line 1" (left) addresses are 00h to 07h (0 to 7)
"Line 2" (right) addresses are 40h to 47h (64 to 71)
As you write characters to the module, the cursor will
automatically increment until you get to the 9th
character--you have to move the cursor to address 40h
before writing the 9th character on the 1x16 module.
|00|01|02|03|04|05|06|07|40|41|42|43|44|45|46|47|
Rarely, 16x1 modules are formatted as one line, 00h to 0Fh.
16x2 module is two lines by 16 chars
Line 1 addresses are 00h to 0Fh (0 to 15)
Line 2 addresses are 40h to 4Fh (64 to 79)
|00|01|02|03|04|05|06|07|08|09|0A|0B|0C|0D|0E|0F|
|40|41|42|43|44|45|46|47|48|49|4A|4B|4C|4D|4E|4F|
20x1 module
Line 1 addresses are 00h to 13h (0 to 19)
|00|01|02|03|04|05|06|07|08|09|0A|0B|0C|0D|0E|0F|10|11|12|13|
20x2 module
Line 1 addresses are 00h to 13h (0 to 19)
Line 2 addresses are 40h to 53h (64 to 83)
|00|01|02|03|04|05|06|07|08|09|0A|0B|0C|0D|0E|0F|10|11|12|13|
|40|41|42|43|44|45|46|47|48|49|4A|4B|4C|4D|4E|4F|50|51|52|53|
20x4 module
Line 1 addresses are 00h to 13h (0 to 19)
Line 2 addresses are 40h to 53h (64 to 83)
Line 3 addresses are 14h to 27h (20 to 39)
Line 4 addresses are 54h to 67h (84 to 103)
|00|01|02|03|04|05|06|07|08|09|0A|0B|0C|0D|0E|0F|10|11|12|13|
|40|41|42|43|44|45|46|47|48|49|4A|4B|4C|4D|4E|4F|50|51|52|53|
|14|15|16|17|18|19|1A|1B|1C|1D|1E|1F|20|21|22|23|24|25|26|27|
|54|55|56|57|58|59|5A|5B|5C|5D|5E|5F|60|61|62|63|64|65|66|67|
40x2 module
Line 1 addresses are 00h to 27h (0 to 39)
Line 2 addresses are 40h to 67h (64 to 103)
[table omitted, similar to above]
The full 80 bytes of display RAM exist no matter how many
characters appear on the display. These extra bytes can be typed
on when display window scrolling is enabled, or they can be used
to store other information--external data RAM for the CPU, if you
like. No RAM exists in the 28h-3Fh and 68h-7Fh blocks.
4) Initialization
Modules with Hitachi controllers will properly self-initialize if
Vcc rises from 0 to 4.5v in a period between .1mS and 10mS. I
suppose an RC circuit would be needed to keep powerup rise time
as slow as .1ms, so the manual initialization will be required in
most applications. If you do use auto-initialization, it will
come up in this mode: 8-bit interface, 1/8 duty cycle (1 line
mode), 5x7 font, cursor increment right, no shift. On most
displays, you want to switch to 1/16 duty cycle (2 line mode)
because for all but the 20x1, there are two logical lines as the
controller sees it. If you have a 5x11-size character dot matrix
module, you'll want to switch to the 5x10 font as well (the 11th
line is the cursor). See the Instruction Set section for details
on the commands.
4.1) Initialization for 8-bit Operation
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0
0 0 0 0 1 1 x x x x x=don't care
Set 8-bit mode
(attention!)
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0
0 0 0 0 1 1 x x x x Set 8-bit mode
(attention!)
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0
0 0 0 0 1 1 x x x x Set 8-bit mode
(attention!)
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0
0 0 0 0 1 1 1 F x x 8-bit operation
1/16 duty cycle
F=font,
1 for 5x11 dot matrix
0 for 5x8 dot matrix
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0
0 0 0 0 0 0 1 0 0 0 Display off,
cursor off,
blink off
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0
0 0 0 0 0 0 1 1 C B Display on,
C=1 for cursor on
B=1 for blinking cursor
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0
0 0 0 0 0 0 0 1 I S Set entry mode
I=1 for cursor move to
the right, I=0 for
cursor move to the left
S=1 for shift display,
S=0 for no shift
4.2) Initialization for 4-bit operation
The module powers up in 8-bit mode. The initial startup
instructions are sent in 8-bit mode, with the lower four bits
(which are not connected) of each instruction as don't cares.
After the fourth instruction, which switches the module to 4-bit
operation, the control bytes are sent on consecutive enable
cycles (no delay is required between nybbles). Most significant
is sent first, followed immediately by least significant nybble.
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0 (in 8-bit mode)
0 0 0 0 1 1 n/c n/c n/c n/c n/c=not connected
set 8-bit mode
(attention!)
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0 (in 8-bit mode)
0 0 0 0 1 1 n/c n/c n/c n/c set 8-bit mode
(attention!)
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0 (in 8-bit mode)
0 0 0 0 1 1 n/c n/c n/c n/c set 8-bit mode
(attention!)
RS R/W DB7 DB6 DB5 DB4 DB3 DB2 DB1 DB0 (in 8-bit mode)
0 0 0 0 1 0 n/c n/c n/c n/c set 4-bit operation
RS R/W DB7 DB6 DB5 DB4 (in 4-bit mode)
0 0 0 0 1 0
0 0 1 F x x 4-bit operation
1/16 duty cycle
F=font, 1 for 5x11 dot matrix
0 for 5x8 dot matrix
x=don't care
RS R/W DB7 DB6 DB5 DB4
0 0 0 0 0 0
0 0 1 0 0 0 Display off, cursor off, blink off
RS R/W DB7 DB6 DB5 DB4
0 0 0 0 0 0
0 0 1 1 C B Display on, C=1 for cursor on,
B=1 for blinking cursor
RS R/W DB7 DB6 DB5 DB4
0 0 0 0 0 0
0 0 0 1 I S Set entry mode, I=1 for cursor moving
right, I=0 for cursor moving left,
S=1 for shift display, S=0 for no shift
5) Interfacing
5.1) Manual test circuit
__________
| |
GND---*---------| 1 |
< | |
contrast 10K ><--. | |
< | | |
+5V---*---------| 2 |
| | |
`----| 3 |
RS | |
,-----switch------------------------| 4 |
| | |
| +5V-----. GND------| 5 |
| | | |
| # 3.3k pullup resis. | |
| Enable | |\ | |
*--pushbutton--*--| >o-------------| 6 |
| | |/ 74LS04 inverter| |
| --- | |
| --- 1uF cap | |
| | | |
| DB0 GND | |
*---switch--------------------------| 7 |
| | |
| DB1 | |
*---switch--------------------------| 8 |
| | |
~~~ ~~~ ~~~
~~~ ~~~ ~~~
| DB7 | |
*---switch--------------------------| 14 |
| |__________|
|
GND
NOTES: Extended temperature range modules need the non-grounded
end of the potentiometer tied to -7VDC instead of +5VDC.
I've breadboarded the inverter debounce circuit and it seems to
work. However, some experimenters have problems with it. Here
is a foolproof debounce circuit:
+5V
|
.--*--.
| |
# # 3.3k pullup resistors
| | .-------.
.--------------*----| & |
| | |74LS00 |O----*-------- out=1 when
| | .---| | | top NAND
|no | | `-------' | input is
com * | .--------------------' grounded
.---* SPDT SW | | |
| * | | `-----------------.
| |nc | | .-------. |
| | | `------| & | |
| | | |74LS00 |O----'
| `--------*----------| |
GND `-------'
5.2 Interfacing to a CPU Bus
These modules use an interface like those in Motorola (68xx) and
MOS Technology (65xx) systems. R/W on the module can come from
the R/W line on the CPU, which is set up about the same time as
the address, while RS can be selected by the low order address
line A0. Select Enable by ANDing the output from your address
decoding and the E clock. Address decoding can be done with a
magnitude comparator like the 74LS688, or if you have address
space to spare, with partial address decode like running A13-A15
into a 74LS138 3-to-8 demux, or just the inverse of the high order
address line (hogging a big chunk of address space).
68xx
65xx LCD
-----. .-----
D0 |--------------------------------| D0
: | : |
D7 |--------------------------------| D7
_ | | _
R/W |--------------------------------| R/W
| .----------------------------| RS
| | .---. |
E |------------------------| | |
| | | | |
A0 |---' .----------. | & |---| E
A1 |------| (Decode) | |\ | | |
: | : |active low|-| O--| | `-----
A15 |------| output | |/ `---'
-----' `----------'
Motorola bus interface
Because Intel (e.g. 8080, 8085, 8048) and Zilog (e.g. Z80) CPUs
use separate read and write lines, and they are not set up ahead
of time, R/W as well as RS must be set via address lines. Then
the Enable signal may be generated from NOT(/RD AND /WR):
Intel
-----.
| .----------.
A15 |--------------------| |
: | : | (Decode) |
A8 |--------------------| |
| .--------. | active |--.
| | '373 A7|-----| low | |
ALE |-----| latch | : | output | |
| | A2|-----| | | LCD
| | A1|---. `----------' | .-----
| | A0|-. | | |
| `--------' | | | | _
| | | | `--------------------------|R/W
| | .. | `----------------------------|RS
| | | | |
AD7 |------------*--------------------------------|D7
: | : | | : |
AD0 |-------*-------------------------------------|D0
| | .----. |
| .-----. `--| OR | |
/RD |---------| & | | |O-| E
| | |---------------------| | |
/WR |---------| | `----' |
| `-----' `-----
-----'
Z80
_ | .------. _
RD |------*--| S Q |----------------------------------------- R/W
_ | | | |
WR |---*--+--| R |
| | | `------'
| | .---. .---.
| `--| & |O--*-------------------------------| |--- E
`-----| | | .---. R .---. | & |
`---' `--| |O--v^v^v^v--*--| & |O---| |
`---' | `---' `---'
C ===
__|_
/ / /
NB. R & C must be chosen to delay the rising edge of the
enable pulse at least 140ns.
Using the data bus method limits CPU clock speed because of the
tDDR read delay and the TcycE and PWEH requirements of the
Hitachi controller. The LCD is only 1/8 as fast, or slower, than
typical static RAM ICs.
(Section 5.2 by Doug Girling and Chris Burian)
5.3) Interfacing to a CPU Port
In the case where a direct bus interface is not desired, or is
impractical (e.g., many microcontrollers don't provide an
external data/address bus, or do so at the expense of reassigning
too many pins), the LCD module can be connected via an I/O port.
Whether you use a 4-bit or an 8-bit interface, those port pins
driving the LCD's data lines must be bidirectional if you wish to
read from the LCD. Remember too that you'll have to write your
code to switch the port's data direction bits whenever you switch
from reading to writing or visa versa. If you don't expect to
ever be reading back from the LCD, you can conserve resources by
grounding R/W, saving a pin, and thus using digital outputs
instead of bidirectional ports.
You may be able to eliminate the need for a software-generated
enable (E) signal if the particular port you are using
automatically generates a handshake strobe. In practical terms,
most ports only generate a stobe on output, and expect a strobe
on input, so this approach is most likely applicable to
write-only configurations.
5.3.1) 4-Bit Port Interface
This interface is to drive the module in 4-bit mode using 7
I/O bits from a port.
| .--------
| |
P.7 |<--->| DB7
P.6 |<--->| DB6
P.5 |<--->| DB5
P.4 |<--->| DB4
P.3 |---->| R/W
P.2 |---->| RS
P.1 |---->| E
P.0 |--nc |
| `--------
First, put the most significant nybble on P7-P4, and the
appropriate R/W and RS signals on P3 and P2, and P1 low. Then
toggle P1 high. Then toggle P1 low again. Then put the least
significant nybble on P7-P4, toggle P1 high, toggle P1 low.
Forty microseconds later, you can send the next character.
Sample in-line assembly code, by Jordan Nicol, for implementation
under Dunfield's Micro-C for the Miniboard can be found on ftp
cher.media.mit.edu. It uses port pins PA7-PA3 for 4-bit data and
PC6 and 7 for RS and E.
5.3.2) 8-Bit Port Interface
If you have port pins to spare, then an 8-bit interface can be
done with 11 port pins (10 for write only).
| .--------
| |
PA0 |<--->| DB0
PA1 |<--->| DB1
PA2 |<--->| DB2
PA3 |<--->| DB3
PA4 |<--->| DB4
PA5 |<--->| DB5
PA6 |<--->| DB6
PA7 |<--->| DB7
| |
PB0 |---->| R/W
PB1 |---->| RS
PB2 |---->| E
PB3 |--nc `--------
PB4 |--nc
PB5 |--nc
PB6 |--nc
PB7 |--nc
|
5.4) Specific Interface Applications
5.4.1) Interfacing to the Parallax BASIC STAMP
Sample program with physical hookup described in commented code
can be found on the ftp site wpi.wpi.edu in the /stamp directory,
or at Parallax' ftp site ftp.parallaxinc.com in /pub/basic. The
program is part of one of the Basic Stamp application notes. It's
a CPU port hookup as described above. The application also involves
use of an R/C servo.
Here is sample code, also from the Parallax site. Hookup info is in
the program comments.
LCDTERM.BAS
-----------
'RS 232 RECEIVE ONLY TERMINAL PROGRAM FOR BASIC STAMP/HD44100 LCD DISPLAY
'This simple program was developed for the 16x1 ascii LCD display from
'TIMELINE using the 4 bit interface option, stamp set currently for 2400
'baud. Requires 1 resistor.
'Written by Jim Remington 3/93. Email: jim@uoxray.uoregon.edu
'CONNECTIONS
'lcd pin 14 13 12 11 6 4 5 3 2 1
'port pin on stamp 7 6 5 4 3 2 1 0 gnd gnd +5 gnd
'function db7 db6 db5 db4 e rs ? rs232 r/w vo vcc gnd
'r/w on lcd is grounded, so no read functions (could use pin 1 for this).
'Stamp supplies 2 mA power to display
'variables used: b0=command byte, b1=data byte, b2 = temp
dirs = %11111100 '6 output, 2 input bits
gosub init 'initialize display - 4 bit mode with high nibble=data
'send hello string to display
for b2 = 0 to 13
lookup b2,(" STAMP on it!"),b1
gosub cho
next
b2=13 'simulate to clear at start of next line
'main loop, no check for line length. Plenty space for such options!
loop: serin 0,4,b1 '2400 baud inverted (27 K resistor interface)
b1 = b1 & 127 'clear high bit if necc.
if b1 = 13 then save ', erase before next line
if b1 = 8 then bs 'back space, backup
if b1 < 32 then loop 'control char
if b2 <> 13 then nc 'don't erase line first
b2 = 0 'clear display and flag, last char was
b0=0: gosub send : b0=16 : gosub send 'then output last char
nc: gosub cho
goto loop
'save for next char input (don't clear display immediately)
save: b2 = b1
goto loop
'backspace, shift cursor left, blank, shift.
bs: b0=16 : gosub send : b0=0 : gosub send:
b1=32 : gosub cho 'a blank
b0=16 : gosub send : b0=0: gosub send:
goto loop
'SUBROUTINES
init:
'set 4 bit interface and initialize, standard plus display on, cursor off
for b2 = 0 to 13
lookup b2,(48,48,48,32,32,0,0,128,0,16,0,96,0,192),b0
gosub send
next
return
send:
'output command byte b0 to port, pulse e. Note: assumes bit 2 is clear
pins = b0|8 : low 3
return
cho:
'send character in b1 to display, first top nibble then bottom
b0=b1&240+4 : gosub send 'bit 2 = 4 sets data mode
b0=16*b1&240+4 : gosub send
return
-----end-----
5.4.2) Interfacing to the Intel 8051 family of microcontrollers
Sample program and schematics appear in the application note
AB-39 in the Intel Embedded Control Applications book. It is
a bus-interfaced design, programmed in the PL/M language.
Sample program and a schematic appear in the "8051 family sub-page"
of Peer Ouwehand's "How to control HD44780-based Character-LCD" at
http://www.iaehv.nl/users/pouweha/lcd.htm programmed in the PL/M
language.
Here is code written for the Metalink ASM51 cross-assembler.
It is for a 2-line LCD module attached to the 8751's Port 1 in
four bit mode with a write-only interface. D7-D4 are P1.7-P1.4,
RS is P1.3, and E is P1.2. R/W is tied to ground. Subroutines
usually clobber the accumulator, but RAM and registers are
unaffected.
LCD51.ASM
---------
$MOD51
; ROUTINES FOR DRIVING LCD DISPLAY WITH 8751
; by CHRIS BURIAN
LCD_PORT EQU P1
LCD_E EQU P1.2
R_MASK EQU 00000000b ;register access
S_MASK EQU 00001000b ;DD/CG RAM access
LOW_MASK EQU 11110000b ;mask out low nybble
CLS EQU 00000001b
D_SET EQU 00001000b ;display on/off control
E_SET EQU 00000100b ;entry mode control
F_SET EQU 00100000b ;function set
D_D_ON EQU 00000100b ;display on
D_D_OFF EQU 00000000b ;display off
D_C_ON EQU 00000010b ;cursor on
D_C_OFF EQU 00000000b ;cursor off
D_B_ON EQU 00000001b ;blink on (blinking solid box)
D_B_OFF EQU 00000000b ;blink off (solid underscore)
E_S_NO EQU 00000000b ;entry mode--don't shift
E_S_YES EQU 00000001b ;entry mode--shift display
E_C_INC EQU 00000010b ;cursor move right
E_C_DEC EQU 00000000b ;cursor move left
F_8BIT EQU 00010000b ;8-bit interface
F_4BIT EQU 00000000b ;4-bit interface (D7-D0)
F_2LINE EQU 00001000b ;2-line display
F_1LINE EQU 00000000b ;1-line display
F_8FONT EQU 00000000b ;font for 5x8 matrix
F_11FONT EQU 00000100b ;font for 5x11 matrix
CG_ADDR EQU 01000000b
DD_ADDR EQU 10000000b
ORG 0h ;reset vector
LJMP MAIN
ORG 30h ;code starts after vector table
;transmit nybble to LCD
LCD_OUT:
MOV LCD_PORT, A ;set up data and RS lines
SETB LCD_E ;toggle Enable pin
CLR LCD_E
RET
;send character in ACC to LCD
CHAR_OUT:
PUSH ACC ;store the byte
ANL A, #LOW_MASK ;mask out low nybble
ORL A, #S_MASK ;set RS=1
ACALL LCD_OUT ;send high order nybble of char
POP ACC ;get low order nybble
SWAP A ;move to high nybble
ANL A, #LOW_MASK ;mask out low nybble
ORL A, #S_MASK ;set RS=1
ACALL LCD_OUT ;send low order nibble of char
ACALL WAIT_40U ;pause for 40us
RET
;send command in ACC to LCD
COMD_OUT:
PUSH ACC ;store the byte
ANL A, #LOW_MASK ;mask out low nybble
ORL A, #R_MASK ;set RS=0
ACALL LCD_OUT ;send high order nybble of command
POP ACC ;get low order nybble
SWAP A ;move to high nybble
ANL A, #LOW_MASK ;mask out low nybble
ORL A, #R_MASK ;set RS=0
ACALL LCD_OUT ;send low order nybble of command
ACALL WAIT_40U ;pause for 40us
RET
;initialize the LCD
INIT_LCD:
MOV A, #150 ;pause for 15ms
ACALL WAIT
MOV A, #(F_SET OR F_8BIT) ;set 8-bit mode
ACALL LCD_OUT ;send to LCD
MOV A, #41 ;pause for 4.1ms
ACALL WAIT
MOV A, #(F_SET OR F_8BIT) ;set 8-bit mode
ACALL LCD_OUT ;send to LCD
MOV A, #1 ;pause for 100us
ACALL WAIT
MOV A, #(F_SET OR F_8BIT) ;set 8-bit mode
ACALL LCD_OUT ;send to LCD
MOV A, #41 ;pause for 4.1ms
ACALL WAIT
MOV A, #(F_SET OR F_4BIT) ;set 4-bit mode
ACALL LCD_OUT ;send to LCD
ACALL WAIT_40U ;pause for 40us
MOV A, #(F_SET OR F_4BIT OR F_2LINE OR F_8FONT)
ACALL COMD_OUT ;set 4-bit, 2-line, 5x8 font
MOV A, #(D_SET OR D_D_OFF OR D_C_OFF OR D_B_OFF)
ACALL COMD_OUT ;display, cursor, blink off
MOV A, #(D_SET OR D_D_ON OR D_C_ON OR D_B_OFF)
ACALL COMD_OUT ;display, underscore cursor on
MOV A, #(E_SET OR E_S_NO OR E_C_INC)
ACALL COMD_OUT ;cursor moves right, no shift
RET ;initialization complete
; send a message string to the LCD, first letter of msg in DPTR
PRINT_LCD:
MOV A, #0 ;clear ACC
MOVC A, @A+DPTR ;fetch letter
INC DPTR
CJNE A,#16,PR_1 ;strings end with 16,
SJMP PR_DONE ; finished
PR_1:
ACALL CHAR_OUT ;send letter to LCD
SJMP PRINT_LCD ;repeat loop
PR_DONE:
RET
; program character generator RAM
PROG_LCD:
PUSH 1 ;save register R1
MOV R1,#8 ;8 bytes in a character
RL A
RL A ;multiply char # by 8 to
RL A ;get CG RAM address
ORL A, #CG_ADDR ;set addr command
ACALL COMD_OUT ;send to LCD
PG_1:
MOV A, #0 ;clear ACC
MOVC A, @A+DPTR ;fetch row
INC DPTR
ACALL CHAR_OUT ;send row to LCD
ACALL WAIT_40U ;pause extra 80us
ACALL WAIT_40U
DJNZ R1, PG_1 ;send 8 rows total
POP 1 ;restore register R1
MOV A, #DD_ADDR ;go back to display RAM
ACALL COMD_OUT ;send to LCD
RET
;40 microsecond delay, assumes 12MHz clock
;12MHz/(12clocks/instr)=1 machine cycle per microsecond
WAIT_40U:
PUSH 1 ;save register R1
MOV R1, #20 ;20 DJNZ instr = 40us
DJNZ R1, $
POP 1 ;restore register R1
RET
; ACC*100us delay, assumes 12MHz clock
WAIT:
PUSH 1 ;save register R1
WAITLP: MOV R1, #50 ;50 DJNZ instr = 100us
DJNZ R1, $
DJNZ ACC, WAITLP
POP 1 ;restore register R1
RET
;initialize the LCD, program a custom character, and print
;out a message.
MAIN:
ACALL INIT_LCD
MOV DPTR, #SMILEY ;load custom character addr
MOV A, #1 ;put into custom char #1 of 0 through 7
ACALL PROG_LCD
MOV A, #CLS ;clear display, home cursor
ACALL COMD_OUT
MOV A, #17 ;pause 1.64ms
ACALL WAIT
MOV DPTR, #MSG1 ;load message address
ACALL PRINT_LCD
MOV A, #(DD_ADDR+40h) ;go to second line
ACALL COMD_OUT
MOV DPTR, #MSG2
ACALL PRINT_LCD
DONE: SJMP DONE
;cheesy smiley face
; ###
; # # #
; #####
; # # #
; # #
; #####
; ###
SMILEY:
DB 00001110b
DB 00010101b
DB 00011111b
DB 00010101b
DB 00010001b
DB 00011111b
DB 00001110b
DB 00000000b
MSG1:
DB 1,' Hello, World. ',1,16
MSG2:
DB 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,16
;16 was chosen as the message delimiter because it is
;not a valid character number and won't ever be sent
;to the LCD to be displayed.
END
----- end -----
5.4.3) Interfacing to the Motorola 68HC11 microcontrollers
Sample programs and circuit descriptions can be found at the
MIT cher.media.mit.edu ftp site. There is the Miniboard hookup
mentioned above, and the use of an LCD module on the 6.270 robot
control boards.
Here is a code fragment for using a 1x20 LCD interfaced serially to
a 68HC11 via the SPI port. The LCD is operated in 4-bit write-only
mode. It is connected to the SPI bus with a serial-in, parallel-out
shift register (74LS164) and an 8-bit D-flipflop (74LS244). MOSI
and SCK are connected to the SR's data in and clock pins, /SS is
connected to the clock of the FF. Outputs 7-4 are D7-D4, out 3 is
Enable, out 2 is RS, R/W is tied to ground. Delays are based on
an 8 MHz clock.
**************************************************************************
* LCD display routines / Chris Burian & Raymond Yeung
*
* This set of routines is for writing to the LCD display system.
**************************************************************************
SPICFG EQU %01010000 ; SPI Config byte
* Enable and setup SPI
LDAA #%00111000 ; Set up I/O port D correctly for
STAA DDRD ; use with SPI.
LDAA #SPICFG ; Configure SPI port.
STAA SPCR
**************************************************************************
* SER_OUT
*
* Transmits byte in Acc A out the SPI port.
**************************************************************************
SER_OUT:
LDAB SPSR
LDAB SPDR
STAA SPDR ; Xmit byte in ACC A
WT: LDAB SPSR ; Check SPI status register
ANDB #$80 ; Wait for SPI to finish operation
BEQ WT ;
LDAB SPDR
RTS
**************************************************************************
* LCD_OUT
*
* Transmits byte in Acc A to LCD display.
**************************************************************************
LCD_OUT:
JSR SER_OUT ; Setup input lines
ORAA #%00001000 ; Set bit 3 (enable)
JSR SER_OUT
ANDA #%11110111 ; Clear bit 3 (enable)
JSR SER_OUT
RTS
**************************************************************************
* HOME
*
* Homes cursor
**************************************************************************
HOME: PSHA
PSHX
LDAA #%10000000
JSR COM_OUT
LDX #!21 ; Need 40 us delay.
JSR COM_WT
PULX
PULA
RTS
**************************************************************************
* CLR_SCR
*
* Clears screen
**************************************************************************
CLR_SCR:PSHA
PSHX
LDAA #%00000001
JSR COM_OUT
LDX #!821 ; Need 1.64 ms delay.
JSR COM_WT
PULX
PULA
RTS
**************************************************************************
* STR_OUT
*
* Transmits string (whose pointer is in X) to LCD display.
**************************************************************************
STR_OUT:PSHA
STR_LP: LDAA 0,X
CMPA #0 ; COMPARE IT TO ZERO BYTE
BEQ STR_END ; LOOP IF NOT AT THE END OF STRING
JSR CHAR_OUT
INX
JMP STR_LP
STR_END:PULA
RTS
**************************************************************************
* CHAR_OUT
*
* Transmits byte to LCD display.
**************************************************************************
CHAR_OUT:
PSHA ; Save A
ANDA #%11110000 ; Selects high nibble
ORAA #%00000100 ; Sets data mode
JSR LCD_OUT
PULA
LSLA ; Lower nibble -> higher nibble
LSLA
LSLA
LSLA
ANDA #%11110000 ; Selects high nibble
ORAA #%00000100 ; Sets data mode
JSR LCD_OUT
LDAB #!21
LCD_WT:
DECB
BNE LCD_WT
RTS
**************************************************************************
* COM_OUT
*
* Transmits command byte in Acc A to LCD display.
**************************************************************************
COM_OUT:
PSHA ; Save A
ANDA #%11110000 ; Selects high nibble
ORAA #%00000000 ; Sets command mode
JSR LCD_OUT
PULA
LSLA ; Lower nibble -> higher nibble
LSLA
LSLA
LSLA
ANDA #%11110000 ; Selects high nibble
ORAA #%00000000 ; Sets command mode
JSR LCD_OUT
RTS
**************************************************************************
* COM_WT
*
* Delay loop. uS = 1.5 * X
**************************************************************************
COM_WT:
DEX
BNE COM_WT
RTS
**************************************************************************
* INIT_LCD
*
* Initializes LCD display.
**************************************************************************
INIT_LCD:
LDX #!7501 ; Need 15ms after power-up.
JSR COM_WT
LDAA #%00110000 ; Attention!
JSR LCD_OUT
LDX #!2051 ; Need 4.1 ms delay.
JSR COM_WT
LDAA #%00110000 ; Attention!
JSR LCD_OUT
LDX #!51 ; Need 100 us delay.
JSR COM_WT
LDAA #%00110000 ; Attention!
JSR LCD_OUT
LDX #!2051 ; Need 4.1 ms delay.
JSR COM_WT
LDAA #%00100000 ; Sets 4 bit mode
JSR LCD_OUT
LDX #!21 ; Need 40 us delay.
JSR COM_WT
LDAA #%00100000 ; 4 bit, 1 line, 5x8 font
JSR COM_OUT
LDX #!21 ; Need 40 us delay.
JSR COM_WT
LDAA #%00000001 ; Clear screen
JSR COM_OUT
LDX #!821 ; Need 1.64 ms delay.
JSR COM_WT
LDAA #%00000110 ; Inc cursor, no shift
JSR COM_OUT
LDX #!21 ; Need 40 us delay.
JSR COM_WT
LDAA #%00001100 ; Display on, cursor off, blink off
JSR COM_OUT
LDX #!21 ; Need 40 us delay.
JSR COM_WT
RTS
-----end-----
5.4.4) Interfacing to the Microchip PIC microcontrollers
Sample program and schematics appear in the application note
AN587 in the Microchip Embedded Control Handbook for 1994/95.
A program for driving an LCD with a PIC appears in the
/pub/picsrc directory of the Parallax FTP site
ftp://ftp.parallaxinc.com It is written for the Parallax
8051-lookalike assembler.
Sample program and a schematic appear in the "PIC16C84 sub-page"
of Peer Ouwehand's "How to control HD44780-based Character-LCD" at
http://www.iaehv.nl/users/pouweha/lcd.htm programmed in PIC
assembly language.
5.5) Serial Interface
A way to save even more I/O space is to use a serial interface,
requiring just 3 digital output port pins. It uses a shift
register with serial-in, parallel-out, and output latch. This
setup allows the convenient coding of a parallel interface (just
writing the data to the USART transmit buffer) and low pin count
of a serial interface.
________________ __________
_____ | 74LS595 | | |
| | QA|-------|DB4 |
|--------|>ser. clock QB|-------|DB5 |
CPU | | QC|-------|DB6 |
OUT |--------|>latch QD|-------|DB7 |
PORT | | QE|-------|RS |
|--------|serial data QF|-------|E |
_____| | QG|--nc | |
10Kohm | QH|--nc | |
pullup | | | |
+5V--^^^---|\Reset | .---|R/W |
.-----|\OE | | |__________|
| |________________| |
GND GND
Note: 74LS595 can be substituted by 74LS164 + 74LS244.
The Amateur Robitics column in June '94 Nuts & Volts demonstrated
how to use this technique with the 68hc11's SPI port, using MOSI,
SCK, and /SS. This would be especially handy with a non-
networked 68HC11-based Miniboard single-board computer, which has
MOSI, MISO, SCK, and /SS conveniently routed to the top left
corner where resistor pack 2 goes. The experimenter could put
the contrast potentiometer and latch on a daughterboard mounted
underneath the LCD module.
An alternative with a less expensive shift register has the low
pincount advantage, but requires bit manipulation of port pins:
_____ __________
| | |
|---------------------------------|E |
| ________________ | |
| | 74LS164 | | |
| | QA|-------|DB4 |
|--------|>ser. clock QB|-------|DB5 |
CPU | | QC|-------|DB6 |
OUT | | QD|-------|DB7 |
PORT | | QE|-------|RS |
|--------|serial data QF|--nc | |
_____| | QG|--nc | |
10Kohm | QH|--nc | |
pullup | | | |
+5V--^^^---|\Clear | .---|R/W |
| | | |__________|
|________________| |
GND
Save another I/O line with this idea from Robert Rolf:
"On your SPI example, you can free up the latch line by using the
clock line with a diode, pullup, and capacitor. I use the SPI in
normally high mode, rising clock for data bits. 10K pullup, 10nF
to GND, and the clock through diode pulls it low. After all the
bits are shifted in, the RC times-out, and clocks [latches] the
'595."
5.6) LCD Serial Backpack
The LCD Serial Backpack from Scott Edwards Electronics lets you
communicate with a one- or two-line LCD over an asynchronous serial
port at 2400 or 9600 bps. Both TTL and RS-232 voltage levels are
supported. The Backpack is a tiny daughterboard with an onboard
processor, fitting neatly behind any LCD module, having solder
pads for both 2x7 and 1x14 hookups. Backpacks are sold alone
or with a variety of LCDs. Call (520) 459-4802.
6) LCD Controller chip pinout
NEC UPD44780 LCD Display Controller Pinouts:
PIN DEFINITION
1 SEG 22
2 SEG 21
3 SEG 20
4 SEG 19 666665555555555444444444
5 SEG 18 432109876543210987654321
6 SEG 17 65 40
7 SEG 16 66 39
8 SEG 15 67 38
9 SEG 14 68 37
10 SEG 13 69 36
11 SEG 12 70 35
12 SEG 11 71 34
13 SEG 10 72 33
14 SEG 9 73 UPD44780 TOP 32
15 SEG 8 74 31
16 SEG 7 75 30
17 SEG 6 76 29
18 SEG 5 77 28
19 SEG 4 78 NOTCHED CORNER 27
20 SEG 3 79 /AND POSSIBLE DOT 26
21 SEG 2 80 o 25
22 SEG 1 \ 111111111122222
23 GND 123456789012345678901234
24 OSC 1
25 OSC 2
26 V1
27 V2
28 V3
29 V4
30 V5
31 CL 1
32 CL 2
33 VCC
34 M -
35 D -
36 RS - Reset, assert once
37 R/W* - Hold low for write operation
38 E - Clock low to latch data.
39 DB 0 - The data bus
40 DB 1 -
41 DB 2 -
42 DB 3 -
43 DB 4 -
44 DB 5 -
45 DB 6 -
46 DB 7 -
47 COM 1
48 COM 2
49 COM 3
50 COM 4
51 COM 5
52 COM 6
53 COM 7
54 COM 8
55 COM 9
56 COM 10
57 COM 11
58 COM 12
59 COM 13
60 COM 14
61 COM 15
62 COM 16
63 SEG 40
64 SEG 39
65 SEG 38
66 SEG 37
67 SEG 36
68 SEG 35
69 SEG 34
70 SEG 33
71 SEG 32
72 SEG 31
73 SEG 30
74 SEG 29
75 SEG 28
76 SEG 27
77 SEG 26
78 SEG 25
79 SEG 24
80 SEG 23
(Section 6 by Frank Hausman)
7) FTP and other sites
* This FAQ.
ftp://ftp.armory.com/pub/user/rstevew/LCD/lcdfaq.zip
(other LCD references here, too)
http://www.paranoia.com/~filipg/HTML/LINK/F_LCD_tech.html
(other LCD references here, too)
* LCDFAQ: Liquid Crystal Display physics & principles of operation
by Scott M. Bruck, August 1993.
ftp://ftp.ee.ualberta.ca/pub/cookbook/faq/LCD2.doc
* How to control HD44780-based Character-LCD by Peer Ouwehand,
2/22/96. A good tutorial and referenceR, with examples.
http://www.iaehv.nl/users/pouweha/lcd.htm
* LCD Module tutorial and reference by Ian Harries, including
examples such as driving LCD with the IBM PC parallel port
and other application ideas.
http://www.doc.ic.ac.uk/~ih/doc/lcd/
* 4-bit interface sample in-line assembly code, by Jordan Nicol,
for implementation under Dunfield's Micro-C for the Miniboard.
It uses port pins PA7-PA3 for 4-bit data and PC6 and PC7 for RS
and E.
ftp://cher.media.mit.edu
* Parallax Basic Stamp applications.
ftp://wpi.wpi.edu/stamp
ftp://ftp.parallaxinc.com/pub/stamp
* Jeff Sampson's graphic LCD controller info page.
http://www.skypoint.com/~jeffs39/lcdindex.htm
* Chris Hirsch's LCD page.
http://www.cs.colostate.edu/~hirsch/LCD.html
* LCD Forum discussion list.
http://www.eio.com/public/lcd
=================================================================
Christopher Burian 09/16/96
cburian@ll.mit.edu